I only did a 25 seconds long worth of lip sync and actually that is all I did for P3 today
this is because I went to school to consult with Alan about normal mapping/displacement mapping/bump mapping from ZBrush to Maya.
So yea I dedicated 70% of the time today to wrap up everything about character design subject. In fact, I am still in the midst of rendering from Maya when I am writing this blog at the moment.
Tuesday, September 15, 2009
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